> For the complete documentation index, see [llms.txt](https://herobattle.gitbook.io/herobattle/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://herobattle.gitbook.io/herobattle/tutorial/how-to-play-english/battle.md).

# Battle

The place where the battle between heroes and monsters takes place

![](https://4201675396-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MhN_wnhalJH6DkG7Smq%2F-MiLC5-VnYwfzGakI7ZY%2F-MiLDDnWbZNtF9a5NZBk%2FGuide2.jpg?alt=media\&token=f08b0a5c-ea12-407b-9b3e-63284a3effd6)

**Step 1:** Choose the character to go to battle and arrange the squad (All your characters and equipment are in My Bag) by clicking on the **avatars** of the characters in the list on the left, below the game screen or you can drag the character to the 6 slots above that have been preset and arrange the character lineup as you like.

Note: 1 team must have 5 characters and fully equipped with weapons

**Step 2:** See the right win rate for you (below the Bosses) and press **“Fighting”** to start fighting. If you do not see a suitable Boss, you can click **“Refresh All”** above the list of Bosses.

![](https://4201675396-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MhN_wnhalJH6DkG7Smq%2F-MiLC5-VnYwfzGakI7ZY%2F-MiLDJl9DEQngaWolnNa%2FFrame%2045174.png?alt=media\&token=24b35785-8cd9-4e1f-bf76-557d914826da)

**Step 3:** The game screen displays the game battle between the heroes and the Boss you selected.

* In case you win, the game will return a reward including: Token HRB and experience increase for each Hero and minus 40 Spin per battle
* If you Lose, you will get nothing and subtract 40 Spin per battle

![](https://4201675396-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MhN_wnhalJH6DkG7Smq%2F-Mirh1id40nCD1DOegqq%2F-MiLDOY_Vat1KfkMcVGk%2FDesktop-1441.jpg?alt=media\&token=21a2d766-25e2-4d07-b966-74a0f41c96f0)

**Note:**&#x20;

* Maximum 500 Spins per character
* Deduct 40 Spins per game
* 360s restore 1 Spin
